Tldr: Game title is Enshrouded. That article (as well as many others nowadays) don’t even bother putting a link to the steam page. And the game name, yet again, not in the title, hence you have to read everything to know what it is about. Internet now is so crappy and click baity. The game looks fun though, so I’ll go out of my way and actively search for Enshrouded on steam myself like a peasant.
Tldr: Game title is Enshrouded.
You sure about that? FTA
The oxymoronic single-player MMO Erenshor, which has slowly been becoming a Steam superstar since 2023
Seems like it might have been autocorrect, but thats kinda hilariously ironic.
Literally the only reason to play an MMO is because other people play it; without that it’s just an RPG with a shitty interface.
Me when I can’t see what’s in front of me
I saw this the other day and added it to my wishlist…curious to see what it’s like when it breaks early access.
I picked this up the other day and it’s great! The SimPlayers go on their own little adventures, party together, and fill the chat with nonsense. I had this one guy accuse another of being a bot.
It’s really worth trying if you’re into the traditional mmo gameplay (grinding). But without the fuss of dealing with real people and their own schedules that fight against your own. For anybody who wants to try it out, there’s a demo which covers the first area.
No one talks in real mmos anymore so this would be welcome
One review I just read on steam said “great if you have dad game hours”
I am a dad to one year old twins and I feel this comment in my bones.
OMG, fuckin sold! LMAO
Right?
But will they play like idiots and then offend my mom when I complain? Otherwise I’m not buying.
Ill offend your mom right now.
Massively single-player. I like it.
When did .Hack//Sign come out, again? 🤔
It’s so fucking weird that this game/anime is all I’ve been thinking about for the last week and now to see it mentioned in the wild, unprompted.
Guys, quit mind reading/algorithming me. This and the ghibli shit. No one should have to vibe this much with the internet.
.Hack//Infection did a great job simulating an MMO for its time
I’ve been playing through the first one. It’s definitely a good time.
Is it just me or is it impossible to just find a link to the steam page on any gamesradar article ever.
Here you go, suh!
Game is Erenshor.
Thank you. Should be a damn rule you have to link the game in the post
I think there’s actually a rule against it… seen as pandering/advertising? I may be mistaken though.
The entire point of the community is to discuss games. Not labeling the game in the original post is just inevitably going to result in a quarter to half the comments are people just asking the name of the game.
If you’re interested in this sort of thing and like action/adventure rpgs, give Crosscode a shot. it’s excellent
Hi!
Lea!
The people downvoting you have never experienced perfectly regular trees (and don’t understand CrossCode inside jokes).
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Respect for the GOG link (gotta reduce Steam’s monopoly-like grip on digital games), but… CrossCode, despite its fantastic presentation, wore me down to the point of not finishing it. I feel like the devs ran out of ideas halfway through because all of the dungeons involve multiple ricochet-angling puzzles, even all the way to the last one. They just got so tedious and boring that I eventually ended up “finishing” by watching someone else’s play-through.
It has an interesting plot, but… yeah. Anyway, that was my personal experience.
I struggled with it as well. My main problem seemed to be that no matter how many side quests I did, I was still underleveled for most enemy encounters. I did read that upgrading gear is worth more than levels, but it was such a grind to go and find all the materials that I eventually got bored. Shame though, because it’s really well made.
I found the opposite, it had very little grinding required. It does assume that you’ll do most of the side quests, but i found that by doing all quests available at my level or under that i was always overleveled for the bosses. It does warn you that its intended to be difficult though, with an option to turn down the difficulty. I also found the side quests to be genuinely interesting and diverse, and not repetitive or grindy at all. Its a long game for sure, but i never spent any time just grinding. I ran past most monsters once i had cleared each area for the first time and they respawned.
Well, it’s not that well-made if it lost players like us…
I had the exact same thought when I read the premise. One of my favorite indie games of all time.
Goat simulator had an mmo simulator.
There was also an achievement for licking a friend, if you played at the same time as one of your friends, they may pop up as one of the ingame NPCs.
@cm0002 This puts me in the mind of the old .hack// series of single-player JRPGs, but from a Western perspective.
If they take some creative liberties with it to give it its own distinct feel and narrative, as the .hack// games did in their day, it could be a pretty charming game once it’s out of Early Access.
It’s actually pretty fun especially if you’re watching something on another screen and just like to grind for items/levels. They have a free demo as well so I’d suggest anyone that finds this concept interesting to try it out!
They even have simulated global chat where people are assholes to each other lol very true to life.
I’d love to play WoW with this.
You can do basic 5 man content with AI players nowadays.
Yeah, they ripped that concept straight out of Final Fantasy XIV’s playbook… FFXIV implemented a system where you can solo dungeons by taking a group of NPCs with you. The NPCs level up from raids, so players who prefer soloing will be able to grind an entire party.
…And FFXIV had ripped it straight out of even older games like EverQuest (where it is common practice to multi-box and have control of an entire party at once.)
That seems to be the lifecycle of feature implementations for MMOs. It’s sort of a given that MMO players tend to be familiar with other MMOs, so word naturally spreads when one MMO creates a cool new system. And other MMO devs are able to basically see that other game implementing it as a feature test, to gauge how popular it may be in their own game. So when one MMO adds a cool new system, the other MMOs typically do the same relatively quickly. They’re all just copying each others’ homework.