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Cake day: August 15th, 2023

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  • Remembering how Subset Games is notoriously anti-mobile I looked into it. Turns out, as usual, they did not intend to release a mobile port, just like with FTL. They have an FTL iPad port, but refused to release an Android port due to piracy concerns, claiming it wasn’t worth the effort to bother with the port. But Netflix approached them and sponsored the mobile ports for Into the Breach. In other words, if not for Netflix, the game would not have been playable on mobile at all. This likely applies to all the other Netflix exclusive games, they don’t buy licenses, they sponsor the ports.

    And even if they were just buying licenses and making games available only through Netflix, then go complain to the game devs, not Netflix. Devs are the ones who agreed to it when they were offered money.





  • If you’re talking about an app that exist solely as Electron, then you might be right. But the primary benefit of Electron is that you can distribute your already existing webapp as a downloadable app, which reduces the amount of maintenance significantly.
    Also, when it comes to UI diversity and customization, nothing beats HTML+CSS.

    And as you mentioned, there’s a looot of webdevs. Electron empowers those people to easily create applications. Which they did, they created many useful apps. An application that isn’t perfect resource usage-wise is often much better than no application at all.

    Think of Minecraft. Java is arguably the worst language to use for a chunk-based 3D game. But it’s still better than no Minecraft at all.