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Man, that really sucks. the art direction in each of the games he worked on was unlike anything else out there. He really brought something special to those projects.
Man, that really sucks. the art direction in each of the games he worked on was unlike anything else out there. He really brought something special to those projects.
A few things stand out to me in your screenshot.
It lists the GPU as consuming 0W, which is likely not true. Based on that, the power / current limit reason is probably inaccurate
Your temperatures are both well below TJ Max for those components, so I don’t see the Temp limit reason as valid either.
Your GPU utilization is at around 50%, but I also see your framerate at an even 144 - I would surmise that you have vsync enabled.
… second paragraph of the article:
In addition to the basic plans getting Copilot rolled in, there are now additional “Basic,” “Personal Classic,” and “Family Classic” tiers without Copilot and “other advanced features” added for users who do not use AI in their workflows
I don’t know that it is. BigscreenVR is not an Apple product, so your comment doesn’t feel particularly relevant.
They probably chose iPhones because they’re the most common device that has the capacity to get a 3D scan of someone’s face. They’re probably able to get semi-consistent results with this approach, whereas opening things up to the wide variety of IR devices in laptops and Android phones would increase the number of variables and make OP’s frustrating experience even more common.
Absolutely love Shift 2. I feel like it really captured the intensity of Battlefield 3, but transposed to the Racing genre.
Recently revisited it on the Steam Deck and was worried that it wasn’t going to be as good as I remembered, and I’m pleased to say that it has remained every bit as amazing as it was.
Also makes me wonder what the hell simcade games have been doing the last 14 years. Nothing else really matches the sensation of speed and intensity that Shift 2 has. It’s also weird to me that the reactive helmet cam is not a staple in every single racing game.