I was kinda suprised too. I know someone else was saying they’re popular in developing nations, because of better regional pricing, although I can’t confirm that. I also know that they were a popular choice for crypto grifts and similar shady and scammy games, since they had less moderation than Steam, so its possible some of the income also comes from stuff like that.
In comparison, spending on third-party titles declined by 18% to $255 million
Some key context from the article.
Basically, profit from Fortnite increased significantly, although the store itself isn’t doing great.
Given that its $255 million in customer spending, not revenue or profits, and Epic reportedly takes only 12% plus reduced fees on Unreal Engine effectively lowering it further, I can’t imagine its profitable. If we assume 10%, that leaves revenue of $25.5 mil, which doesn’t seem like it’d be anywhere near enough to cover exclusivity deals, and giveaways, nonetheless infrastructure and other factors.
I’d agree if not for the fact that TikTok knowingly choses to use an algorithm that promotes stuff like this. In the same way, if someone was putting up bilboards suggesting mixing cleaning chemicals, or if someone was taking out TV ads promoting violence, sure, the responsibility might not only be on them, but they knowingly chose to take part.
Edit: forgot the word mixing
I mean, the information was published. People could have shared it more if they cared. Most users don’t. Just look at the backlash he got for comparing ad block’s impact to that of piracy. I still see people citing that as a reason not to trust LMG. If people are that offended by being asked to consider the effects they have on creator income, you really think they’d react well to being told their discounts are hurting creators. They’re already seen as whiney, pro-corporate shills. They’re not going to go out of their way to shout from the rooftops criticism for a company that helps consumers (or was thought to at the time).
Edit: to be clear, I’m not a fan of LTT, but if you’re going to criticize them, do it for their bias, factual errors, personality, ect. Not because they didn’t go far enough to discourage using coupon codes.
My point isn’t that a black hole is unique or anything else of the sort. Heavy objects try to suck in lighter objects around them. The reason I was saying I would only sometimes describe it as being “sucked in” was because that suggests being significantly pulled towards the object, whereas if it is a fairly stable orbit or the object’s trajectory being slightly bent, I wouldn’t describe it as such (black hole or otherwise). Even with a gas giant, It wouldn’t feel wrong to say it sucks in nearby debris.
In the case of the earth, no, I would say its an orbit. But if the path wasn’t circular and instead was describing the sun pulling somthing away from its existing trajectory significantly, then yes, I might describe it as the sun sucking it in. Obviously doubly so if it actually is destroyed by the sun.
Would you say a star sucks in stuff around it? Or a planet? Or moon?
For a star, I absolutely would. For a planet or moon, it depends on the context.
The disbling of lifesteal on Bristleback’s Bristleback feels like it destroys him as a hero. I have no idea how you’d make a viable core build for him now.