Summary:

Many games see noticeable improvements, but how much of an improvement will vary. Games that are bottlenecked by GPU or memory bandwidth benefit significantly, whereas CPU-bound titles only see small improvements.

Arkham Knight, famously one of the Switch’s worst ports, is now a playable 30fps. Dragon Quest Builders 2 is… playable but still not great, building as much as possible to stress test the hardware can drop to single digit framerates on Switch 1, that’s now around ~20-22fps here. These are the two most demanding titles tested, which means that most everything else came out pretty good.

The obvious caveat here is that games cannot exceed hardcoded targets. Games with uncapped framerates and dynamic resolution will be able to take advantage, but capped framerates and fixed resolutions must remain so.

  • FiveMacs@lemmy.ca
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    22 hours ago

    Almost like they didn’t remake the switch but instead copied it and added a bigger screen and faster memory/storage.

    There’s a clear reason why they went after yuzu…I bet the ‘swotch2’ ROMs will work with minor tweaks.

    Regardless, hope people are enjoying their new toy. I won’t be buying one at all but I hope people enjoy it.

        • missingno@fedia.ioOP
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          1 hour ago

          Protip: If you really don’t want to watch the video, you can avoid embarassing yourself by not commenting.

    • PonyOfWar@pawb.social
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      22 hours ago

      That’s objectively incorrect though. It’s an entirely new chip based on a different architecture. Switch 1 games are actually run through a translation layer, which is why a small number of them still don’t work on Switch 2 currently.

    • missingno@fedia.ioOP
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      22 hours ago

      If you had actually watched the video before commenting, you’d know that’s incorrect.