I see your point but “better” is subjective, especially in a single player game imo. I hope it’s an option. I don’t play every game for the same reasons, and it’s presumptuous to think I need to treat this game as a challenge.
Coupled with the systemic things the article talks about like your clothing having a big impact on the game, I foresee getting frustrated and having to redo large sections of the game because of some systemic interaction that I couldn’t have predicted.
I’ll wait and see, but being able to save any time I want would have let me opt in to those frustrations rather than having them forced upon me.
The article makes it seem as if they kept the outdated consumable-based save system, that’s too bad.
I didn’t find too awful, I’m a save scummer and it did force me into better gaming practices and grinding from then schnapps
I see your point but “better” is subjective, especially in a single player game imo. I hope it’s an option. I don’t play every game for the same reasons, and it’s presumptuous to think I need to treat this game as a challenge.
Coupled with the systemic things the article talks about like your clothing having a big impact on the game, I foresee getting frustrated and having to redo large sections of the game because of some systemic interaction that I couldn’t have predicted.
I’ll wait and see, but being able to save any time I want would have let me opt in to those frustrations rather than having them forced upon me.