Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.
I still blame valve a lot for this. Their TOS offer us no protection. Publishers should not be able to retroactively lock down a game. Diminishing the game performance or adding unwanted DRM after purchase should be a refundable offense. People choose whether or not to buy games based on properties like these.
Valve has consistently offered refunds in these scenarios. They’re offering them for GTA V, and they also offered refunds for Monster Hunter when Capcom decided to switch their DRM bullshit and broke it on the Steam Deck. I think Valve has done their part.
What is the basis of consistently here. Take2 broke Linux support for bioshock infinite a couple years back and valve refused my refund request. IME they have not done so. If they are for GTAV that’s great. Maybe they only started doing this after the steamdeck came out but really they should have protections in the TOS to safeguard consumer purchases.
I’m unsure if GTA V was ever Steamdeck Certified, but I imagine it might have to do with that. They may only offer this for games they said were certified and the devs broke it after the fact. I know Monster Hunter was.
Valve is going beyond any point in comparison to any other software company I know.