- cross-posted to:
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- cross-posted to:
- [email protected]
fucking Telegram automatically converts any webp sent in a message to a fucking sticker
I didn’t want that. I want the ability to view the image, including zooming in and panning, and telegram forcing it into a sticker kills that completely
I came to bitch about the same thing.
This looks like the most relevant bug on Telegram’s bug tracker for the issue: https://bugs.telegram.org/c/4360
skill issue
Wait am I the only one who actually likes WEBP and is cheering for JPEG to finally die ? 😭
Webp can die. JpegXL is better in every metric and can losslessly compress existing jpeg images. The chromium team has been notably trying to kill JXL because they spent so much time on AVIF and Webp despite neither offer anything close to JXL.
If webp didn’t come from google I might cheer it. I refuse to adopt any standard made by google if I can help it. If google made it, they made it with some reason or ability to alter it that’s nefarious and anti consumer. They wouldn’t make an improved open standard that wasn’t going to allow them to do shady shit.
They made it because better image compression means less storage is required for images. Even if it’s a small upgrade, over trillions of images or exabytes of data saved translates into millions of dollars saved. This is the same thing for the delta format as another example
By making .webp an open standard, more people will use it, thus more space savings will be had by default
That makes it sound like webp is the only option, it isn’t.
I’m sure Google literally doesn’t care, as long as a more effective compression algorithm is used. That’s why they made it an open standard, use whatever you want but don’t demonize .webp unnecessarily
Real men use .ico
for my use cases of memes or a PowerPoint type thing once in a while for school. Literally any image format works for me. I don’t care about quality (as long as it’s not REALLY bad) and just want to get the image from Google to the PowerPoint, and somehow GOOGLES own image format fails to work for GOOGLES PowerPoint product.
I don’t understand how you can not support your own format 10 years after it came out.pro tip by the way, you can open it in Microsoft paint then “save as -> .PNG” to get Google slides/whatever to accept it.
(before someone recommends alternatives, im talking about use on a locked down school computer. I can’t use alternative software that’s better because they block images in WIKIPEDIA, no shot for using an actual foss software lmao)
You don’t even have to open it in Microsoft paint, you can just save it as a new format from the standard image viewer software.
use on a locked down school computer.
Shift + Win + S
I’ll bet they didn’t disable that in Group Policy. Lasso that sumbitch right off your screen and then just paste it into whatever.
Paint trick would leave the option for higher quality, a screen grab leaves you at screen grab resolution.
True, but I’ll wager most of the things people are filching for these purposes get displayed on the screen at 100% scale anyway. Unless you’re sniping a picture for large format print, in which case I figure you’d probably be under less restrictive conditions… Hopefully.
Plus, it makes a bunch of users resort to adding extensions to their browser such as
“Save webP as PNG or JPEG 1.5.4”
which is fine but absolutely not as secure as without extensions.
Ask your boss if you can install GIMP
webp is absofuckinglutely inferior to JPEG-XL and that one is where you actually have that problem. I’m literally providing an avif-fallback on my website, because otherwise pretty much no browser would support anything.
(Speaking of it, avif is also superior to webp.)
Avif, the only one that I hate more than webp. 😞
JPEG-XL is loads of bollocks.
I’ll take ASCII art over webp.
miss the days when I could watch the entire matrix movie on ascii before BitTorrent and streaming
Some dude ran a public telnet server, which upon connecting, would present to you the entirety of Star Wars: A New Hope in ASCII. It was glorious.
in my honest opinion, it’s a real shame that webp isn’t widely supported. it’s actually really great: it has awesome lossless compression, it’s so much smaller than a png while not losing any quality, it supports animation and loops, etc. it’s like jpg, png, and gif rolled into one format.
it’s like jpg, png, and gif rolled into one format.
and therein lies the problem.
one tool should do one thing, and do it well.
The giant jpeg square artefact on the side of Homer’s head in the first frame undermines the message somewhat.
I’m not sure that’s a JPEG artifact. It looks more like a video compression artifact (since the image is probably taken from a video).
Wait till this guy hears what videos are made of
lol there’s a specific AVI format based on JPEG, but other file formats use different algorithms
Pretty much all compression algorithms work similar to JPEG. The newer formats only add even more crazy maths to the mix, but the base is pretty much the same.
How many people that are clinging to JPEG are also hating anti-AI people for being “Luddites”?
deleted by creator
Yeah, man, gotta use mozjpeg.
I recently put in a lot of hours for a software system to be able to handle webp just as well as every other image format it already accepted. I put in a lot of work as well. Hadn’t heard about it for a while, but saw the feature release statement for the new version I knew my changes were in. It wasn’t on there. So I reached out to my contact and asked if there was an issue or did it get bumped to a later version or what? So she told me the marketing team that do the release statements decided not to include it. They stated for one, people already expect common formats to be handled. Saying you now handle a format looks bad, since people know you didn’t handle it before and were behind the curve. The second (probably more important) reason was nobody knew what webp even was and it’s only something technical people care about (they probably said nerds, but my contact translated). So no regular customer would be interested and it could only lead to confusion and questions.
I hope somebody is happy with the work I put in tho. Somebody is going to drag a webp into the system and have it be accepted. Someday… I hope…
a bit related.
Was working for a comparison engine. Back in the day things where slow. But i made it lightning fast. Pretty proud.
Untill a few weeks later the manager comes up, and tells me to make it SLOWER!
apparently users thought it was suss that it was so fast and the results therefore where fake…
Let me introduce you to good old speed up loops.
The only ones reading the changelog are nerds anyway
That marketing team is a bunch of absolute morons. Handling Webp would have made the comapny trendsetters.
- Fuck those people for telling you this after you did the work
- Those reasons are hard-stop stupid. If they REALLY cared about the marketing they’d release it silently or add a “improvements to image format handling” line and leave it at that.
I will second the suggestion at something like “expanded support for more image formats”. One of my responsibilities is rolling the development log into customer release notes and I agree with the “changes that highlight a previous shortcoming can look bad”, and make accommodations for that all the time. I also try to make sure every developer that contributed can recognize their work in the release notes.
“Expanded image format support” seems like something that if a customer hasn’t noticed, they would assume “oh they must have some customer with a weird proprietary format that they added but have to be vague about”. If it were related to customer requests, I would email the specific customers highlighting their need for webp is addressed after pushing the release notes
Maybe I worded it incorrectly. The feature was released in that version. They just didn’t mention it in the release statement they put out to there customers. I’m sure there’s some changelog somewhere people can dig into where it says something like what you mentioned. Or it can just be under “Various small improvements” which they always add as a catch-all.
So I’m happy, I did the job and got paid. Everyone I worked with was happy. And the feature got released. It’s was just a let down it didn’t get mentioned at all, even though I put quite a lot of work into it.
I hope somebody is happy with the work I put in tho. Somebody is going to drag a webp into the system and have it be accepted.
And that was me! I mean, not with your software but with someone else’s years ago. Still, in a weird anachronistic karma sort of way, thank you for caring.
I appreciate it! Thank you
As someone who sometimes needs a quick and dirty stock image for my work, webp is the bane of my existence. The work computers won’t let me visit sites or install programs/extensions to convert the image, and my document processing programs have no fucking clue what to do with the format. There is an option in Microsoft edge to edit image, and it will dump the result as a .png which is the only workaround I’ve found.
If you’re on Windows you can just open picture in MSPaint, and save it as PNG.
Edit: You might need the WebP Extension though.
Samir ?
I had a colleague code a FFT algorithm in Excel because that was the only deployment tool the customer would be allowed to use…
loled at how the name of the Chinese guy is just “generic Chinese name” put into Google Translate
Personal homepage is HTML 2.0 compliant - gold (and it keeps giving, too)
Great content from ages ago
They clearly hate printers, a safe assumption.
I run Firefox portable with the extension “Save webp as PNG or JPEG”. It has a button to copy directly to clipboard in the format of your choice.
So much this. I’ve completely forgotten about this issue since I’ve installed that extension.
I usually open it in paint and save as.
I usually screenshot it in place with alt-print screen, paste it into paint, crop it to size, and save
When I save as an image and it comes up as webp I just change the extension dropdown to all files and change the extension to .png in the filename box, hasn’t failed for me yet
Does that actually change the file, or will it still break when your software can’t handle webp? Because I did that to a webp, but Firefox still shows it’s a webp (in the tab name), probably based on magic byte. I don’t have any viewers that can’t display webp though, and I think they’re all smart enough to go by magic byte.
No, that doesn’t change the file.
To be honest I don’t know enough about the file types to answer that, but I can confirm at least that a .png I saved from a .webp also says webp image when hovering over the tab if I open it in Firefox.
I’m working on a project which generates images in multiples sizes, and also converts to WEBP and AVIF.
The difference in file size is significant. It might not matter to you, but it matters to a lot of people.
Here’s an example (the filename is the width):
Also, using the
<picture></picture>
element, if the users’ browsers don’t support (or block) AVIF/WEBP, the original format is used. No harm in using them.(I know this is a meme post, but some people are taking it seriously)
I’ve mentioned this topic in regards to animated images, but don’t see as big a reason to push for static formats due to the overall relatively limited benefits other than wider gamut and marginally smaller file size (percentage wise they are significant, but 2KB vs 200KB is paltry on even a terrible connection in the 2000s).
What I really wish is that we could get more browsers, sites, and apps to universally support more modern formats to replace the overly bloated terribly performing and never correctly pronounced animated formats like GIF with something else like AVIF, webm, webp (this was a roughly ~60MB GIF, and becomes a 1MB WEBP with better performance), or even something like APNG…
Besides wider gamut, and better performance, the sizes are actually significant on all but the fastest connections and save sites on both storage and bandwidth at significant scale compared to the mere KB of change that a static modern asset has.
This WEBP is only 800KB but only shows up on some server instances since not every Lemmy host supports embedding them :
It’s pronounced GIF
Is that last webp animated? Asking because I know jerboa (Lemmy client) doesn’t play animated images
It’s animated for me using Thunder
Yea, it’s animated for me on a web client. Looks quite good tbh.
but 2KB vs 200KB is paltry on even a terrible connection in the 2000s).
You still need to resize the images and choose the right ones (even if only for the device’s performance).
So we might as well do that small extra step and add conversion to the process.
What I really wish is that we could get more browsers, sites, and apps to universally support more modern formats to replace the overly bloated terribly performing and never correctly pronounced animated formats like GIF with something else like AVIF, webm, webp (this was a roughly ~60MB GIF, and becomes a 1MB WEBP with better performance), or even something like APNG…
Isn’t that the users’ fault? And of the websites for allowing those huge GIFs.
Apparently browsers have supported MP4 for a long time.
How are you auto converting images to webp?? What is this magic. My company uses Visual Studio 2022 and our creative guy is having to save everything manually in multiple formats. Then our devs put in the webp first with a jpeg fallback, but it’s all so manual.
Funny you call it magic, what actually does the conversion is Imagick.
In my project I have it integrated in the upload process. You upload a PNG/JPG and it does its thing. Since it’s written in PHP (my project), and PHP has an extension to call Imagick, I didn’t need to write any complicated code.
You can see on this page if your programming language of choice has any integration with Imagick.
But there’s always the command line interface. Depending on your process it may be easier to create a script to “convert all images in a folder”, for example.
Literally just today solved a problem of delivering analytics plots over our internal chat system. The file size limit is 28Kb and I was just getting ready to say screw it, can’t be done.
Lo and behold our chat system that doesn’t support svg does support webp. Even visually complicated charts come in just below the size limit with webp.
Why 28Kb though?
Honestly no idea. It’s funny though. The API allows us to either read it directly from our lakehouse with the 28Kb limit, or allows us to encode it in a json object. It actually recommends using the json method if we want to send larger files… but then complains it’s too large if it’s over 28Kb 🤷♂️
I think it was probably originally only intended to allow attaching icons.
Feels like a bug where someone forgot the 1 in 128kb. What chat app is this?? In Slack, custom emojis can be up to 128kb in filesize
It’s apparently PowerAutomate Adaptive cards.
It’s MS Teams with their PowerAutomate flows from Fabric. The limitation might not exist in the direct rest API, which I could have used through Python; but it’s a hackathon, and my other team mates know PowerAutomate. Faster if we each coordinate using what we’re good with.
But why webp over jxl
We already have the solution
Because jxl is a bunch of bollocks. There’s no way it will gain any support any time soon.
Webp is supported in browsers. Jxl is not, unfortunately.
(Well, I have the Firefox extension for it, but most people can’t see them…)
People should still use it tho, with the fallback of webp or avif
Firefox just hasn’t enabled the setting (well they haven’t made the setting enable jxl support yet even though the setting and support has been there for years). This means their forks support it, that’s why I switched to Waterfox
Safari supports it
Chromium removed support for it 2 years ago to push webp but it’s just a reminder to not use Chromium browsers
I’m mad tho! I have technical issues with a format that works for hundreds of millions of users daily with the only impact being their website loads faster! RAGE!
Just use jxl; it is better and not created by shitty googol.
How is the size difference after gzip compression? Probably pretty much the same, but I wonder how large the difference is then. Since a lot of folk make sure the contents is gzipped when served to the user.
Even using the highest compression levels, barely any difference. Not worth it
If I understand correctly gzip, brotli and similar are best used to compress text.
Font files also shouldn’t be compressed. A TTF file compresses a bit, but a WOFF2 file will be even smaller than that (and WOFF2 also doesn’t compress well). So might as well use WOFF/WOFF2
If I understand correctly gzip, brotli and similar are best used to compress text.
Compression algos should be used on uncompressed data. Using them on already compressed data (most video, images, music formats) is generally useless.
Thanks, very interesting results
Is the quality the same? If so how do you know? I mean it’s better, I’m just curious.
Tldr: as we deal with a problem long enough we find more effective ways of dealing with it
Has some info on what it does
https://en.m.wikipedia.org/wiki/JPEG_XL
Technically details might be more what you are looking for
https://jpegxl.info/resources/jpeg-xl-test-page
And a test page, if you don’t see jxl images then you should look at updating your browser
There are no browsers with jxl support and won’t be for many years to come.
Again - no browsers support jxl. Firefox “support” is only basic rendering of a few basic features. It’s not just browsers, there is literally no software which fully supports jxl. And won’t be for a long time.
So you have no hard proof (no critic here, I’m just curious)? Not that it’s better but that your test images has the same quality.
For the rest, thank you for the links and the time but that only explains how the compression works.
If you want to know you could do fourier transform and see which kind of signals are cut out in one for example.
Quality improvements are that you can upload/download it without getting artifacts/pixel bleeding. JXL’s algorithm ensures that it’s a 1 to 1 transfer
But if I draw a stick person 512x512, there isn’t an image format that will make it anymore than it is. That’s why we look at compression
For most of the images that I tried you can only see differences with the images side by side. It’s really subtle.
I do have one example for which my config must be bad, compresses a lot but introduces a lot of noise
I don’t know if the client is the issue, but I am using the Voyager android app and this image failed to load
Works for me with Voyager on mobile.
Now that I view your reply it loaded. It seemed to be another problem. Sometimes images just don’t want to load
In case you still can’t load the image, for the largest width the JPG file has 229.9KB, WEBP has 123.5KB, AVIF has 72KB.
.jxl is the better image format anyway
.jxl is still early. Webp is out for 14 years now and if support is missing its completely on the ineptitude of the client and nothing else.
I feel like jxl is supported even less than webp though
webp is completely supported by browsers I think now.
Websites still get weird about it.
JXL is supported by Safari and ummmmm mobile Safari.
iPhone 16 supports shooting in JPEG-XL and I expect that will be huge for hardware/processing adoption.
“Surely they must be exaggerating,” I thought…
It’s worth pointing out that browser support is a tiny, but important, part of overall ecosystem support.
TIFF is the dominant standard for certain hardware and processes for digitizing physical documents, or publishing/printing digital files as physical prints. But most browsers don’t bother supporting displaying TIFF, because that’s not a good format for web use.
Note also that non-backwards-compatible TIFF extensions are usually what cameras capture as “raw” image data and what image development software stores as “digital negatives.”
JPEG XL is trying to replace TIFF at the interface between the physical analog world and the digital files we use to represent that image data. I’m watching this space in particular, because the original web generation formats of JPEG, PNG, and GIF (and newer web-oriented formats like webp and avif) aren’t trying to do anything with physical sensors, scans, prints, etc.
Meanwhile, JPEG XL is trying to replace JPEG on the web, with photographic images compressed with much more efficient and much higher quality compression. And it’s trying to replace PNG for lossless compression.
It’s trying to do it all, so watching to see where things get adopted and supported will be interesting. Apple appears to be going all in on JXL, from browser support to file manager previews to actual hardware sensors storing raw image data in JXL. Adobe supports it, too, so we might start to see full JXL workflows from image capture to postprocessing to digital/web publishing to full blown paper/print publishing.
webp is not fully supported by safari and webview on iOS; they cannot export images as image/webp using the toDataUrl or toBlob from a canvas element
Frak Safari.
And it’s not even a contest.
BTW, I only found out recently and by accident that my stock Gimp 2.10 supports it!Dude update your GIMP