• masterspace@lemmy.ca
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    24 hours ago

    If you’re building a game, and you build it on Unreal engine, so it’s handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you’ll pay Epic a smaller percentage than you’ll pay Valve for hosting your exe file in cloud storage with some reviews and comments.

    Think 5% vs 30%.

    • Skullgrid@lemmy.world
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      23 hours ago

      Yeah, sure. Epic recieved 5% of basically 90% of games being released from about 2003 to fuck knows when.

      • masterspace@lemmy.ca
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        19 hours ago

        Yeah, for building most of those games. Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

        • Skullgrid@lemmy.world
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          14 hours ago

          for building most of those games

          providing an engine does not build the game.

          Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

          I’m not defending valve, I’m attacking epic

          • masterspace@lemmy.ca
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            13 hours ago

            for building most of those games

            providing an engine does not build the game.

            Well good thing I said “most” of a game. Go ahead and write your game logic and then tell me how you get it to render graphics on a screen without any engine code.

            Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

            I’m not defending valve, I’m attacking epic

            Yeah, in the context of a discussion about whether or not Valve is overcharging customers.

            Jesus Christ, keep up.