If you’re building a game, and you build it on Unreal engine, so it’s handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you’ll pay Epic a smaller percentage than you’ll pay Valve for hosting your exe file in cloud storage with some reviews and comments.
Well good thing I said “most” of a game. Go ahead and write your game logic and then tell me how you get it to render graphics on a screen without any engine code.
Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?
I’m not defending valve, I’m attacking epic
Yeah, in the context of a discussion about whether or not Valve is overcharging customers.
Epic has fortnite and the FUCKING UNREAL ENGINE THAT REPLACED THE QUAKE 2 ENGINE FOR BEING USED IN EVERYTHING.
I think they’re on an even ground.
If you’re building a game, and you build it on Unreal engine, so it’s handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you’ll pay Epic a smaller percentage than you’ll pay Valve for hosting your exe file in cloud storage with some reviews and comments.
Think 5% vs 30%.
Yeah, sure. Epic recieved 5% of basically 90% of games being released from about 2003 to fuck knows when.
Yeah, for building most of those games. Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?
providing an engine does not build the game.
I’m not defending valve, I’m attacking epic
Well good thing I said “most” of a game. Go ahead and write your game logic and then tell me how you get it to render graphics on a screen without any engine code.
Yeah, in the context of a discussion about whether or not Valve is overcharging customers.
Jesus Christ, keep up.